We Make Games

MOSTLY WITH MONSTERS IN THEM

We specialize in the design and development of video games on a variety of platforms. Whether we are spinning an epic tale or rewarding the simple successes, we want our games to take root deep in the imaginations of our fans. Our mission is to ensure every product we release is of the highest quality; saturated with passion, hard work, and attention to detail.

Moshi Monsters: Moshling Zoo

Moshi Monsters: Moshling Zoo

November 2011
FOR: Nintendo DS

Moshi Monsters: Moshling Zoo builds upon the popularity of the Moshi Monsters franchise and brings fans of the online game a content rich portable version. Players are tasked with finding, adopting, and caring for a plethora of Moshlings while solving puzzles, playing mini-games, and building their zoo.

http://moshimonsters.com

Our Services

WE HELP YOU MAKE COOL STUFF

We have a diverse set of skills and a trove of experience in video games, graphic design, web design/development and motion graphics. We are interested in collaborating with other creative and like minded teams, big or small, to produce stellar products and applications. Whether you need our magic to develop your project from start to finish, or just a small sliver of that magic to enhance one part, our attention to detail and dedication to quality define who we are.

Want more info? Contact Us

Websites / Apps

  • Website for Noble Holiday Microsite 2011
  • Website for Mareth Enterprises
  • Website for Project Genesis

Motion Graphics

  • Seattle's Best Coffee: Informational Training Video
  • Noble Promotional Video: Your Brand
  • Noble Promotional Video: Digital Footprint
  • Noble Promotional Video: Reaching Consumers
  • Sweet Street Desserts: Welcome to Luscious VIdeo

Logos / Branding

  • Logo for Project Genesis
  • Logo for Window Ninja
  • Logo for China-U.S. Friendship Center
  • Logo for Easy's Cajun Restaurant & Bar
  • Logo for Century Paving

Jobs & Stuff

JOIN THE TEAM, BE PART OF THE FAMILY

Lead Programmer

Planner. Coder. Leader.

As a Lead Programmer at Pixelscopic, you'll be tasked with whipping up prototypes on a whim, tasking out and estimating the technical needs of projects, coding and designing software systems for a variety of game types on a plethora of systems, contributing to other programming teams and leading your own.

Full InfoApply within.

Contract Artist

The Hired Gun.

We are looking for illustrators / designers / animators who can hop onto various projects on an as-needed basis. We collect portfolios and file them away in a safe place. Then when we have a new and amazing project, it will inevitably cry out for further assistance - at which time it may simply scream your name, causing us to dig up that portfolio and give you a ring.

Full InfoApply within.

Contract Web Developer

Code Captain.

We are looking for web developers who can lend a helping hand when we need an extra boost on a project. We have this special list - called "The List" - where we keep the names of these blessed individuals. When the time is right, the moons have aligned, and a project rolls through our front door, we send a holy eagle to one of these treasured few and ask for their assistance.

Full InfoApply within.

Who We Are

AND WHY WE DO WHAT WE DO

Founded on the simple principle of building great games and user experiences, we are an independent studio with ambitions as expansive as our imaginations. With over 30 shipped titles combined, our team has the experience, imagination, and passion to make top tier games and lasting entertainment experiences.

We take applications, even if we aren’t hiring Get in Touch
Ryan Baker

Ryan Baker

Founder / Vision Director

Ryan gives creative direction to the studio's endeavors, including the design frameworks and art style of our projects. He helped start Pixelscopic following an education in fine art and graphic design, and years of developing games while moonlighting as a design instructor at a local college.

Ryan Burrell

Ryan Burrell

Director of Technical Design

Ryan2 works on a variety of tasks, specializing in web-based projects and presentation, game design, art assets, social media/marketing and user interfaces. His background is in website and application design, optimization, and usability.

Coby Utter

Coby Utter

Founder / Technical Director

Coby manages the long term technology vision and oversees programming. He helped found Pixelscopic after moonlighting in Mexico and previously programmed a multitude of casual and handheld games.

Hit Send

AFTER TELLING US SOMETHING REALLY EXCITING.

Want to learn more about our games? Interested in hiring us to make something fun and awesome?
We’d love to hear from you!

This is it. The email link: CONTACT US

Pixelscopic LLC

PO Box 416
Purdy, MO 65734
P: (417) 522-0023

An Entertainment Media Company

All Content © 2010-2011 Pixelscopic LLC. Other content copyright its respective owners. Moshi Monsters and Moshi Monsters: Moshling Zoo are Trademarks of Mind Candy Ltd. Nintendo DS is a Trademark of Nintendo Co., Ltd.